Seriously, am I the only one to play CS:S as it originally is? Every guy I see a video or a screenshot of uses some sort of skins.
Yup. I leave most stock, but if I see some sort of good looking weapon skin I'll most likely use it. I only have a couple gun skins, my GUI is completely custom built by me though. Scout, Deagle, Xm, M249, Five Seven, Dualies, Mp5, glock, AK, M4A1 are the ones I have skinned. The rest is all stock.
Fun fact, when you play the game the placement of the weapons is totally wrong. If I have the bullet shells spraying in my face as I fire my weapon, something is definitely wrong. So basically, the developers had the mindset of a 12 year old.
Faggot. LOL I just dunno what to call you.. Joey is a Male Prostitute so I guess that makes you his top costumer.. Soo Fag it is
Yep , u seem to be alone. I have changed the complete counter strike. menu, weapons , all maps, charakters , sounds , everything :D flashlight xD
^ Fail. Menu & Weapons can be changed. Maps CANNOT. Only the textures that are being loaded. The models, map layout and everything else stays the same. Characters, can only be texture modded. NOT the model itself. The flashlight can only be changed (to a certain extent) using CVars. Most of which are considered cheats. Maybe you mean the icon ? If it's the same in css, why not show screenshots of that ?
Wow, calm down It depends on the servers file consistency settings which files are allowed to be different from the server (This is also why SRCDS downloads textures, too. To calculate checksums and compare them to those of connecting clients) sv_consistency is 1 by default and only checks for critical files like the map itself (The BSP file) sv_pure 0 allows any custom content to be used on the client (You can't use custom BSP files because sv_consistency is 1, everything else can pretty much be different) sv_pure 1 is a whitelist where admins can specify what files clients are allowed to modify (Custom firstperson weapon models for example - you can't really cheat much with those apart from making them invisible) sv_pure 2 forces all connecting clients to load the game content directly from steam (From the GCF files or the newer NCF repository stuff) Ok you got me there, i didn't use the flashlight thing until now and i found out that it doesn't fully light up everything infront of me because r_flashlightscissor is set to 1 by default in newer versions of source edit: sv_pure doesn't seem to force the game to load the HUD layout from steam, i can still see my modified radar (The original flashlight texture gets loaded though, the below screenshot shows me playing on a sv_pure 0 server.)
Your whole entire post is just including the stuff I didn't mention in mine. "Calm down" Heh, you make it sound like I'm upset.
It seemed like you were "If it's the same in css, why not show screenshots of that ?" looked like an aggressive "OMG PICS OR IT DIDN'T HAPPEN", sorry
Anyone have the name of that software you use to edit the HUD of CS:S? I've used it before but don't remember the name of it.
I had it before, but to be honest, it's out-dated and isn't usable anymore. (Most of it, not all) I recommend you text edit it yourself. Maybe using notepad++, that way you can keep track of lines to edit quickly. It's the way I did mine. If you want, I can throw you something together quick. Check my profile screenshots so you can get an idea of what kind of stuff I can do. Link here